The stack direction neutral name STACK_LOCATIVE_ABOVE_P(a,b) makes
more sense next to STACK_BOTTOM and STACK_TOP.
Will_Push_Limit = (STACK_LOC (- (N)))
#define Pushed() \
- if (STACK_LOCATIVE_LESS_P (stack_pointer, Will_Push_Limit)) \
+ if (STACK_LOCATIVE_ABOVE_P (stack_pointer, Will_Push_Limit)) \
{ \
Stack_Death (); \
} \
#define STACK_LOCATIVE_OFFSET(locative, offset) ((locative) + (offset))
#define STACK_LOCATIVE_REFERENCE(locative, offset) ((locative) [(offset)])
#define STACK_LOCATIVE_DIFFERENCE(newer, older) ((older) - (newer))
-#define STACK_LOCATIVE_LESS_P(loc1, loc2) ((loc1) < (loc2))
+#define STACK_LOCATIVE_ABOVE_P(loc1, loc2) ((loc1) < (loc2))
#define ADDRESS_IN_STACK_REGION_P(address, lower_limit, upper_limit) \
(((address) >= (lower_limit)) && ((address) < (upper_limit)))