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The following procedures have typed parameters, using the same
convention as windows-procedure
.
Return type: dib. Calls the OpenDIB
entry of
DIBUTILS.DLL. If the return value is not #f
then the file
filename was found, successfully opened, and the contents were
suitable for loading into memory as a device independent bitmap.
Return type: bool. Calls the WriteDIB
entry of
DIBUTILS.DLL. Returns #t
if the file filename could
be opened and written to. After this operation the file contains the
bitmap data in a standard format that is understood by open-dib
and various system utilities like the bitmap editor. Any problems
resulting in failure are signalled by a #f
return value.
Return type: hbitmap.
Calls the BitmapFromDib
entry of DIBUTILS.DLL. The returned
value is a device dependent bitmap. The colours from the DIB are
matched against colors in palette.
Return type: dib.
Returns a DIB containing the same image as the device dependent bitmap
bitmap.
Style determines the kind of DIB, e.g. compression style.
Calls the DibFromBitmap
entry of DIBUTILS.DLL.
Return type: bool. Calls the DibBlt
entry of
DIBUTILS.DLL. Similar to the Win32 API BitBlt
call, but
draws a DIB rather than a piece of another device context. Draws the
dib on device context hdc at position (x,y). A
rectangle of width w and height h is copied from position
(src-x,src-y) of dib.
Raster-op is supposed to allow the source and destination to be
combined but I don’t think I got this right so stick to SRCCOPY
.
Return type: bool. This procedure reclaims the storage occupied by a DIB. After being deleted, the DIB should not be used. This procedure allows the programmer to reclaim external heap storage rather than risking it running out before the next garbage collection.
Return type: int.
Calls the DibHeight
expand entry of DIBUTILS.DLL, which returns
the height of the bitmap in pixels.
Return type: int.
Calls the DibWidth
entry of DIBUTILS.DLL, which returns
the width of the bitmap in pixels.
Return type: hbitmap.
Calls the CopyBitmap
of DIBUTILS.DLL, which creates a new
bitmap with the same size and contents as the original.
Return type: dib.
Calls the CreateDIB
entry of DIBUTILS.DLL.
Creates a DIB of width by height pixels and depth bits
of colour information.
The style parameter determines how the bitmap is stored.
I have only ever used BI_RGB
.
If depth<=8 then the palette determines the DIB’s colour table.
Return type: hbitmap.
Calls the CropBitmap
entry of DIBUTILS.DLL.
Returns a new bitmap containing the image from a region of the original.
Return type: bool.
Calls the DIBSetPixelsUnaligned
entry of
DIBUTILS.DLL. Stuffs
bytes from pixels into the bitmap. There are no alignment
constraints on pixels (the usual way of doing this is to use the
SetDIBits
function which requires that every scan line of the
bitmap is 32-bit word aligned, even if the scan lines are not a multiple
of 4 bytes long). doing this